Episode List
Hope, pt 1 - The group of kids are returning from Ottawa by bus when bad weather forces them on a detour into a small town. Horrible things happen. They get home and go through their first change. Horrible things happen.
Hope, pt 2 - The pack unites at school, where horrible things happened. They meet up with Stan Durnham, who tells them to go to the mall. They don't, and horrible things happen.
Charity, pt 1 - After getting the group some free time, Stan attempts to walk the nascent pack through their first branding, the oath of the moon, and their first jaunt into the spirit realm. No really horrible things happen.
How Todd Destroyed Mulholland, pt 1 - By realeasing the Charyou Tree from its binding, Todd accidently sets into motion events that lead to the death of the spirits in the Shadow of Mulholland. The group fights Stan, a Bale Hound, and a host of other creatures. Horrible things happen, worse things happen, and it just gets worse.
Rising from the Fall, pt 1 - As payment for helping it ascend to power, Caglistros grants the pack a totem. Escorted by John, Mackenzie's father, the pack learns a thing or two about sharing. Meanwhile, the horrible repercussions of the wound begin to manifest.
Rising from the Fall, pt 2 - The pack attempts to produce a rave, making it their first chiminage to their new Totem. Meanwhile, two more packs arrive in the area to help the cubs connect with their tribal history, and by the time it's over, Dexter knows a little more about his family history, and the pack knows a bit more about the Uratha.
Fortitude, pt 1 - Attempting to disrupt their initiation, Stan kidnaps members of the pack's immediate family. Dexter, meanwhile, goes missing and no one knows where. The pack retrieves their family members, but at great cost: Mackenzie's brother is horribly scarred, and Jude's sister's lungs are both collapsed. While trying to deal with this, the pack must then leave on their initiation, on a mission into Pure territory.
Heartbreakers, pt 1 - The pack invades the territory of a young Pure pack, the Heartbreakers and their totem spirit Rumor Mile. The Pure take a vicious pounding from the three by virtue of their use of a choke point. Returning with the Heartbreaker's leader in tow (a young asian girl called Kitsuna), the pack undergoes their initiation into the Tribes of the Moon.
Prudence, pt 1 - With both Dexter and Stan returned to the pack's lives, and equipped with some lessons taught them about the Shadow, the pack makes their first attempt to try and develop some relationships with spirits in the Hisil. They gain three allies in their fight against the wound: gambling spirit Marker Due, victory spirit Feeds on Victory, and Ethan Frost, an Ancestor Spirit of the long dead pack that protected Mulholland in the 1700's. Ethan orders Dexter to release another Charyou tree that has been infesting his glade, and when they do, it immediately attacks Caglistros. The pack charges into the shadow to help destroy Caglistros, and when it dissipates after a short battle, they leave through the tainted Locus at the centre of the wound.
Poison, pt 1 - The pack has crossed over through the poisonous wound, but Dexter has gone missing once again, having left into the Shadow with Ethan. Jude returns through the locus to find Dexter, but ends up being ambushed by half of the Maggath escapees from Village Square Mall. He is poisoned a second time, and left near the cold locus. Travelling through, he finds Todd suffering from the effects of the Wound Locus' poison as well, battling against the Maggath. Mackenzie, sending her family away, manages to cure herself, and must lead the others through the process as they try to escape the cops manhunting them.
Prudence, pt 2 - DVD-only episode that explains Dexter's initiation into the Bone Shadows and the Lodge of Wendigo. Prevented from crossing through the locus that poisoned the others, Dexter is led to Ethan's secret entrance to Death Wolf's lair. There, he meets his mother, who warns him that his grandfather's war with Flash, a terrifying spirit, was what killed her, and Flash will try to kill him. Ejected from there by Death Wolf, Dexter chooses to leave with Wendigo and initiate into the Lodge of Wendigo. He returns home through the magical airplane of a vampire.
Scars, pt 1 - A truce has been arranged between Stan and the pack. So long as both don't act hostile, they will hunt down the 9 remaining escaped Ridden: Six coydogs in the bodies of the high-school basketball team, a spider-car in the body of a police man, and two nocuoth, one there in the body of a cop, the other's whereabouts are unknown. Thinking laterally, the pack ends up hunting for the spider-car, leading them to the police impound lot. Their initiative fails, however: the spider-car has inhabited a car, making it remarkably resistant to damage, and its ability to move over other surfaces leaves the pack badly hurt and Todd near death. Utilising his new Summon Gaffling ritual, the pack manages to save Todd's life, but they realise that fighting directly is definitely too dangerous to continue.
Faith, pt 1 - The pack regroups and attempts to track down a new ridden, leading them to betray Stan while investigating a police station. Unforunately, this ends in tragedy when Stan reciprocates by invading their home with Stick and three guns with silver bullets. Todd is forced into death rage, and cannot protect himself from their rounds, discorporating Stick and then dying. The pack chases off Stan and Dexter chases him down to kill him. Afterwards, the pack buries him with Ethan Frost, and split up to find a new direction for themselves.
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